The process of learning to read usually takes place in the kindergarten year and formally begins with phonics followed by sight words. Sight words are those that are highly prevalent and used often such as; and, the, my, I, am and as. Teaching these words in kindergarten is essential for future success in reading. There are many different written and oral activities that educators can plan to help students retain learning of these words.
Sight Word Bingo
After students have studied a group of sight words, create a BINGO form for them to fill in. Write the group on the board in front of the room and have the students choose which ones that want and where to place them on their sheets. Draw the words out of a hat or bag and have students cover up the word if it is on their boards. You can play this traditionally or try harder patterns like an X or four corners.
Erase the Face
Draw two identical figures on a chalk or dry erase board. These can be seasonal figures or animals, whatever you think the students would find fun. Write the different sight words on strips of paper and place magnets on the back so that you can easily change them out. Divide students into two lines and place a word under each picture. If the person in the front of the line gets the word correct, he gets to erase a part of the face. Whether he gets it right or wrong, he moves to the back of the line and it is the next student's turn. The game ends when one of the teams completely erases its figure's face.
Create a deck of cards with sight words. Each deck of cards needs to contain doubles of each word so that students can create pairs. Divide students into groups of no larger than three. If the list of words is small, five or less, group students in pairs. Have the students play Go Fish by asking another member of the group for a word that matches one of their cards. If she gets the word they are looking for, she gets to go again; if not, she has to draw from the pond of cards in the middle of the table. Each group plays until it is out of cards. The winner is the person with the most matches.
This game is a version of the classic memory matching game, except it is played with sight words. Divide the students into small groups of three or four and use decks of sight word cards. Have students lay them out on the floor or table in any pattern that they want. Students will take turns flipping over cards two at a time, attempting to get a match. The game ends when all of the cards have been matched up. The winner of the game is the person with the most pairs.
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