Passing the AP World History exam gives students a head start on college credits. Studying is an essential part of success on the exam but it can become mundane. Use fun games to study for the AP World History exam to keep the review enjoyable. Create games that encompass all aspects of the AP exam, including facts, dates and critical thinking skills.

Flash Cards

Create flash cards for important vocabulary terms, events and people. Use dates, names or pictures as the clue on the front of the card, with a short explanation on the back. Make new flashcards for each unit that you cover to continue building the flash card study guide. Students can quiz one another with the flash cards or use them for personal study time.

Time Line Puzzles

Create posters representing different events throughout world history. Mix up the order of the posters and hand out to groups of students. Students should work as a group to quickly put the posters in the correct order. The first group to correctly line up their posters wins. You can create timelines for the entire span of world history and mix and match which events you put into which group. The important part is for students to recognize the sequence of events throughout world history.

DBQ Debates

Document based questions are integral parts of AP history exams, so have students review these by setting them up as in class debates instead of essay questions. Talking through the DBQ's gets everyone thinking about the different ways to approach them. Debating the questions also gives students a break from writing out their answers and helps those students who do better verbally expressing themselves really expand on the question. Encourage students to form teams to debate the different approaches to the questions.


Create the traditional Jeopardy game on your computer or write the categories on a whiteboard. There should be six different categories, all pertaining to world history. For each category, there are five questions that can be asked, point values ranging from 100 to 500. You can develop your own categories and questions; the difficulty of the question should match the point value. Keep track of the point tally to see who wins at the end of the game.